2013-01-27 The End
Well, that was an epic tour of the Shenzhen industrial complex. I think
I've talked a lot about the different processes we saw and my feelings
about the factory tours. This trip was a lot more than that though. I
got to know a great group of people as we navigated our way through the
complex markets, vast industrial factories, language miscommunications,
and various other obstacles that we hit on this trip. Everyone pulled
together and helped each other out and for an industrial tour of this
scale, I think it was a huge success.
Bunnie outdid himself in planning all the tours and this trip will
undoubtedly leave a heavy mark in everyone's lives and careers. Even
though I'm been in the engineering industry for a long time, I don't
think I've ever had the opportunity to experience this much condensed
manufacturing knowledge at one time. There's no way I could ever return
to being the same designer I was one month ago. I'm pretty sure everyone
else feels the same way.
I'd like to thank AQS as well who set up alot of the tours along with Bunnie. It was through their contacts that we were able to get such in-depth tours where we were allowed to take pictures and document the whole tour, rather than just be whipped through a manufacturing line and then led out the door. They also spent a lot of time with us explaining the ins and outs of manufacturing in China as well as drinking with us on many occasions. I'm really happy I got to meet everyone from that company.
I had thought I'd have more say after spending three weeks seeing and learning about the manufacturing processes of various industries as well as being awestruck by the huge markets in Hua Qiang Pei. All I can really say though is that if you're involved in hardware and/or manufacturing, you should probably go out to Shenzhen and experience it for yourself. I was asked what I thought was the difference between manufacturers in Japan and manufacturers in Shenzhen. The difference isn't really in labor cost, since there are many hidden fees in the cost of labor here. The main advantage Shenzhen has over any other place in the world is that they've built a huge network of interdependent suppliers and factories that are condensed into a small area. The luggage factory is near the fabric manufacturer as well as the manufacturer of the sewing machines. The PCB assembly house is near the Hua Qiang Pei component markets as well as pick and place repairmen, solder paste distributors, solder stencil cutters, and anything else they might need. Plastic injection molding shops are near plastic pellet suppliers, tooling specialists, etc. If you need something CNC'd, you could just go to the local CNC house nearest you. SLA rapid prototyping 3-D print shops dot Shenzhen as well as laser cutter houses.
Shenzhen is really a self-sufficient manufacturing machine. The whole city and outskirts is geared towards making stuff. I can see why Zach, Matt Mets, Ian, Seeed, and many others in the hardware community gush about this place. As Zach put it, "Shenzhen is the world's manufacturer". That city is like a huge hackerspace.
I hope you enjoyed this series. Since Bunnie went through all the trouble of preparing the trip and letting me tag along, I figured the least I could do was document it. Little did I know that it'd turn into quite possibly the most epic tour in the history of open hardware. One thing's for sure. I'm going to be going back there a lot more.
These last pictures are some of the more personal pictures from this trip. The past three weeks have been overwhelming, overstimulating, and sometimes just plain tiring. There were a lot of times when we just needed some down time. Some of the best times I remember are just having beers with everyone or going to the park for a quiet evening flying kites.
Lastly, I'd like to thank all the people that put up with me on this trip.
The Staff: Bunnie Huang (Bunnie Studios), David Cranor (co-founder FormLabs), Sean Cross (formerly Chumby Industries)
The Students: Dhairya Dand, Jie Qi, Pol Pla, Lining Yao, Philippa Mothersill, Gershon Dublon, Akane Sano
The Miscreants: Ian Lesnet (Dangerous Prototypes), Matt Mets (Blinkiverse), Max Henstell (Blinkiverse), Zach Hoeken Smith (HAXLR8R), Cyril Ebersweiler (HAXLR8R, SOS Ventures)
I hope I didn't miss anybody. Thanks for everything!